![secrets of grindea dev blog secrets of grindea dev blog](https://www.secretsofgrindea.com/wp-content/uploads/2019/08/01-1-1024x577.png)
But for now, we’re gonna try out the boss rush elevator idea, and see how we feel about it. Of course, if we feel like this version isn’t any good, we’ll revert back to the old idea, which we do have a bunch of backgrounds for already anyway. So what gives? Well, we’ve decided that – for now at least – scrap our previous designs for the final dungeon and go with a boss rush mode, featuring slightly reworked versions of some of the previous bosses, one after another, on said elevator as you move your way up in the tower to reach Dad and figure out what the heck is going on!
SECRETS OF GRINDEA DEV BLOG FREE
If you're someone we might know from another community, feel free to mention that in the post! You absolutely don't need to write a pitch or anything – apart from some veterans the picks will be random.So you saw the mysterious elevator from last week, and you probably wonder: what on earth is going on with that? Well, after a lot of thought and discussions regarding final dungeons, we pretty much all felt like maybe we’re just dragging things out a bit too much, and perhaps all you want to do is get into some action and get to that/those final boss(es). There's a forum thread in our beta section where you can throw a post at us to share your interest in participating! Log in with your Desura/IndieDB account and post whatever. We use this platform because it makes it very easy for us to gather the community and manage invites etc, as well as providing some convenient features like auto updating.Įnough with the info! Where do I sign up? For those not sure what it is, it's basically like Steam (but more lightweight). Since we want new ”first impressions” between each major update, we want to keep a portion of potential beta users on standby.Īfter the beta has begun, older applications will be picked first, so if you post before the start of the beta, you're pretty much guaranteed to get access within the first few updates. How many sort of depends on the amount of interest shown, but a majority will probably get in. A week after that we'll send out more invites. In two weeks, we'll invite 5-6 people, mainly to test out the system.
SECRETS OF GRINDEA DEV BLOG FULL
The game isn't very long yet, as we're still in a phase where we add new features, and we want to be somewhat done with the basic framework before going into full content crunch. Getting 100 % completion (side quests, rare drops, cards, crafting, fishing, challenges, etc) would likely take a few hours.
![secrets of grindea dev blog secrets of grindea dev blog](http://www.secretsofgrindea.com/wp-content/uploads/2020/09/02-1-1024x847.png)
If you complete the side quests, up to 60 minutes.
![secrets of grindea dev blog secrets of grindea dev blog](https://i.pinimg.com/236x/24/b8/b2/24b8b2c462d5e2dc8b392cbdbb80a063--pixel-art-steam-punk.jpg)
So, if what you're yearning for is the final product, a beta might not be for you!įor the average player, a playthrough where you disregard everything but the main quest would probably take about 30 minutes.
![secrets of grindea dev blog secrets of grindea dev blog](https://www.secretsofgrindea.com/wp-content/uploads/2021/05/06-1024x576.png)
The Minecraft Alpha, where you could already do a ton of stuff, and where its open ended nature meant that the alpha version was pretty much a complete game in a sense. It's a way for you to help us make a better game, by finding bugs, annoyances, and sharing your thoughts on what can be improved upon (and the things we've got right). Register your interest of participating in the beta! This piece of news is to inform our IndieDB-watchers that you can now